AI Insights · Timothy · July 2024
Top 5 Hack and Slash Apps on Android in Mexico Q2 2024
Discover the performance trends of the top 5 Hack and Slash apps on Android in Mexico for Q2 2024, including downloads, revenue, and active user metrics.
During the second quarter of 2024, the top 5 Hack and Slash apps on the Android platform in Mexico displayed a variety of performance trends in terms of downloads, revenue, and weekly active users, according to Sensor Tower data.
Solo Leveling:Arise from Netmarble had a strong start with approximately 297K downloads in the first week of May. However, downloads saw a steady decline, dropping to around 3.9K by the last week of June. Revenue peaked at nearly $25K in the second week of May before gradually decreasing to about $9.1K by the end of the quarter. Weekly active users started at 288K, experiencing a gradual decline to roughly 233K by the final week of June.
Devil May Cry: Peak of Combat by nebulajoy maintained a stable download rate throughout the quarter, ranging from 2.3K to 3K downloads per week. Revenue trends were relatively low, starting at about $2.3K in early April and decreasing to $801 by the last week of June. Active users remained consistent, fluctuating between 24.5K and 26K.
MARVEL Future Fight, another title from Netmarble, saw its peak revenue of around $13.3K in the last week of April, followed by a decline to approximately $4.2K by early June. Downloads showed a peak at nearly 4K in late April, then gradually decreased to around 1.7K by late June. Active users had a minor fluctuation, starting at about 68.9K and ending the quarter at approximately 64.9K.
Ninja Ryuko: Shadow Ninja Game from Monstermob USA exhibited an uptick in downloads towards the end of the quarter, increasing from around 707 in early May to nearly 2K by the last week of June. Revenue remained minimal, with the highest being $14 in mid-May. Active users saw a significant rise from 824 in early May to about 2.1K by the end of June.
Otherworld Legends by ChillyRoom experienced a notable increase in downloads starting in early May with 2.2K, peaking at around 3K in mid-May, before downloads ceased to be reported in June. Revenue followed a similar pattern, peaking at $564 in mid-May and then stabilizing around $511 by the end of June. Active users surged from 410 in late April to a peak of 3.8K in mid-May before declining to 895 by the end of June.
For more insights and detailed analytics on these apps, visit Sensor Tower.